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Archive for the ‘XNA’ Category

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Wednesday, 4 February '09: Logic3 FreeBird Working with WiimoteLib

Hi Just to let you know that I have just had some joy with the Logic3 nunchuck and version 1.7 of WiimoteLib.

You must start with the chuck turned off then once everything has been initialized hit the fc paring button and your all systems go.

497-2497-4

The lib views the chuck as the unknown device: a42000000, thus, in order to get it working at this initial stage Read..

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Thursday, 11 December '08: I have applied for a new Job

I have bit the think of the future bullet and had a job interview today. All in all I think it went well and recon I have a 50/50 chance, fingers crossed.

Have a look and tell me what you think… any ideas are more than welcome.

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Saturday, 2 August '08: Caligari have Released trueSpace 7.6 for Free

With my ongoing conversion to OSX I am now in need of a new 3D solution that will enable me to develop for both Unity3D and XNA (still cannot leave the MS grip), thus my initial thoughts are of Blender.

However whilst browsing some XNA resources I discovered that the guys over at Caligari have Released trueSpace 7.6 for Free download. All you have to do is register for an account, then download the software.

trueSpace7.6 is a fully-featured 3D authoring package that will let you model, texture, light, animate and render 3D content. As well as traditional images and movies, you can also make 3D content for online shared spaces, and for Virtual Earth.

An entirely re-written X format exporter lets you save your trueSpace creations to load into game engines such as XNA to develop games for Windows or the Xbox 360.

A real-time scene with several lighting set-ups (by Marcel Barthel).

trueSpace also supports import from a wide variety of formats, letting you take existing objects and use them in Virtual Earth. Read..

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Thursday, 8 May '08: XNA Game Studio 3.0 Community Technical Preview (CTP)

Today marks the launch of the tech preview of XNA Game Studio 3.0 which allows you to create games for a wide range of Zune products.

For more information:
XNA Team Blog on XNA Game Studio V3.0

Download here:
XNA Game Studio V3.0 Preview

Cats: C#, XNA
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Thursday, 14 December '06: XNA: No Rare Trip For Me

Well today is a total bummer… I was supposed to be going to RARE for a look round and to attend a XNA lab session or two, however Im still ill and awaiting on my blood test results to see if I have glandular fever.

Cats: Personal, XNA
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Sunday, 5 November '06: XNA Resource 1

Hi folks, this is the first compile of resources that I have located so far. I plan to update this list as time goes on and even add some of my own content.

Official Mothership Referance

XNA Development Sites

XNA Tutorials

Tile Engine Tutorials – xnaresources.com

3D Tutorials

Collision Detection 2D

Collision Detection 3D

Text and Fonts in XNA

XNA Components

XNA Demos

Game Development

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