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Posts Tagged ‘Lingo’

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Tuesday, 19 February '08: Adobe launches Director 11

Announcement day is finally here.

SAN JOSE, Calif. — Feb. 19, 2008 — Adobe Systems Incorporated (Nasdaq:ADBE) today announced Adobe® Director® 11 software, a major upgrade to the company’s powerful multimedia authoring tool for building interactive applications and rich content. The latest release contains a flexible and easy-to-use authoring environment enabling multimedia authors, animators and developers to create powerful interactive applications, games, e-learning and simulation products…

With product availability suggested by the end of march. Highlights on the 3D front include:

Native 3D rendering with DirectX® 9 support (New)

Deliver more engaging experiences with DirectX 9 support for native 3D rendering. Create sophisticated game environments, make realistic simulations, and add immersive interaction to your applications, prototypes and simulations.

Advanced physics with AGEIA™ PhysX™ support (New)

Build games with realistic collisions and create simulations that model real-world gravity and other forces. The new AGEIA PhysX physics engine delivers advanced dynamic motion and interaction.

For the official spiel please visit: adobe.com
Press Release: adobe.com

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Friday, 30 November '07: Nebula Screen Saver

Today I had need to play with lingo particle systems for a work related project. Whilst developing I had a look through some of my old archives and came across a little ditty that I created about 4 years ago whilst developing a clouds system. In the final version black was replaced with white and blue etc.

nebula.jpg

Anyhoo as I reminisced I thought hmm might make a good screen saver that and thus it became so. Click the above image for a preview.

You can download the saver here.

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Wednesday, 5 September '07: Further thickBox Development

Ok so im finally going to tie down the thickbox presentation of both shockwave and video content:

zelda-smoke.jpg

Above you will find a little particle demo done in lingo (I hope).

For those of you in the know its supposed to be smoke done in Windwaker style. Personaly im quite hapy with the result. If all goes well by clicking on the image a thickbox should open with the demo in it.

Issues I have been having includes getting the movies to show full screen but I think I have nailed this now. I have also included a standard text link to the same content, calling via page id this time for testing purposes.

shockwave: Zelda Smoke

Read..

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Wednesday, 13 June '07: Wiimote driving shockwave app

wiiMote controlling shockwave app developed for switch device testing. Click here to play.

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