Hi folks, this is the first compile of resources that I have located so far. I plan to update this list as time goes on and even add some of my own content.
Official Mothership Referance
- Microsoft XNA Developers Center
- Microsoft XNA Faq
- Microsoft XNA Game Studio Forum
- Microsoft XNA Framework Forum
- Microsoft XNA Team Blog
- Microsoft GSE / XNA Downloads
XNA Development Sites
- http://www.xnaresources.com
- http://thezbuffer.com/
- http://letskilldave.com/
- http://xbox360homebrew.com/
- http://www.ziggyware.com/
- http://www.xnatutorial.com/
- http://learnxna.com/default.aspx
- http://www.xnadevelopment.com/
- http://www.xnastart.com/
- http://xnarocks.spaces.live.com/
- http://geekswithblogs.net/clingermangw/
- http://learnxna.com/
- http://www.xnaspot.com/Tutorials.aspx
- http://sharky.bluecog.co.nz/
- http://www.threesixbox.com/
- http://www.thehazymind.com/
XNA Tutorials
Tile Engine Tutorials – xnaresources.com
- Home, Creating a Tile Engine with GSE XNA
- Part 1, Creating a Tile Engine with GSE XNA
- Part 2, Smooth Scrolling / Tile Sets / Game Screen
- Part 3, Multi-Layer Map / Tile Animation / Player Avatar
- Part 4, Map Editor / Mouse Control / Simple Text
- Part 4b, Moving Away From The Center
- Part 5, Building a Tile Engine Game Component
- Migrating Beta’s – LetsKillDave
3D Tutorials
Collision Detection 2D
- XNA – 2D Per Pixel Collision Detection
- XNA – Collision Response in 2D
- XNA – Rotated Sprite Per Pixel Collision Detection
Collision Detection 3D
Text and Fonts in XNA
- http://www.ziggyware.com: Drawing Text in XNA XBOX 360
- http://www.threesixbox.com: Font Maker for XNA
- http://www.xgamelibrary.com: XGameLineInput
say what do you think