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Deploying and Debuging XNA games on Your 360

Before you can start you must have membership of the XNA Creators Club and XNA GSE with XNA Game Studio Connect installed.

1. SETTING UP YOUR 360

Lets start by setting up your 360 so you can transfer your XNA games to it from your PC. On your 360, sign in to Xbox LIVE using the Gamertag associated with your Creators Club membership. Once you’re signed in, navigate to Marketplace.

In the Marketplace area, select Game Store, then All Games, and finally XNA Creators Club. From there, select and download XNA Game Studio Connect. This Xbox 360 download connects your Windows computer running XNA Game Studio to your Xbox 360 console so you can deploy and debug your games on the Xbox 360 console.

When the download finishes, navigate to the Games blade. Select Games Library, followed by My Games, and then select XNA Game Studio Connect.

2. CONNECTING YOUR 360 TO YOUR PC

The first time you run XNA Game Studio Connect, you will see a code on the screen. Leave the code on the screen. You will use it to connect to your computer. On your computer, Click the XNA Game Studio folder on your Start menu, then click XNA Game Studio Device Center.

Select Add Device, and enter a name you’d like to give your Xbox 360 console. Enter the code provided for you by XNA Game Studio Connect on your Xbox 360 console, and click Next. Your computer and your Xbox 360 console should display a message letting you know you have a successful connection. If you run into trouble, see this article.

You can now deploy an Xbox 360 Game project from XNA Game Studio to your Xbox 360 console. To deploy a game project on the Xbox 360 console, have the project open in XNA Game Studio. Make sure XNA Game Studio Connect is running on your Xbox 360 console, and then press F5 on your keyboard. The project deploys and runs automatically.

If you have a Windows project you would like to run on your Xbox 360 console, simply open the project in XNA Game Studio, right-click the project icon in the Solution Explorer, and click Create Copy for Xbox 360. Now set your Xbox 360 project as your startup project by right-clicking on the project and selecting Set as Startup. Press F5 to run the game on your Xbox 360 console.

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  • Posted: Tuesday, 5 August '08
  • Edited: Tuesday, 14 July '09
  • Author: admin
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